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	<title>Comments on: ActionScript 3 Marching Ants Selection Marquee</title>
	<atom:link href="http://www.blog.noponies.com/2008/03/actionscript-3-marching-ants-selection-marquee/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blog.noponies.com/2008/03/actionscript-3-marching-ants-selection-marquee/</link>
	<description>I want a pony for xmas! Flash, ActionScript, Drawing, Code, Illustration from New Zealand.</description>
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		<title>By: Dale</title>
		<link>http://www.blog.noponies.com/2008/03/actionscript-3-marching-ants-selection-marquee/comment-page-1/#comment-7575</link>
		<dc:creator>Dale</dc:creator>
		<pubDate>Fri, 27 Feb 2009 00:44:43 +0000</pubDate>
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		<description>Not much really, its a bit of a gimmick.</description>
		<content:encoded><![CDATA[<p>Not much really, its a bit of a gimmick.</p>
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		<title>By: Bret</title>
		<link>http://www.blog.noponies.com/2008/03/actionscript-3-marching-ants-selection-marquee/comment-page-1/#comment-7563</link>
		<dc:creator>Bret</dc:creator>
		<pubDate>Thu, 26 Feb 2009 12:21:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.blog.noponies.com/archives/80#comment-7563</guid>
		<description>Very nice but what can it be used for?
Can we get information regarding the selected area defined by the marching ants?</description>
		<content:encoded><![CDATA[<p>Very nice but what can it be used for?<br />
Can we get information regarding the selected area defined by the marching ants?</p>
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		<title>By: Dale</title>
		<link>http://www.blog.noponies.com/2008/03/actionscript-3-marching-ants-selection-marquee/comment-page-1/#comment-1615</link>
		<dc:creator>Dale</dc:creator>
		<pubDate>Thu, 31 Jul 2008 22:39:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.blog.noponies.com/archives/80#comment-1615</guid>
		<description>Mike,

Thanks for that tip.

I&#039;ve been meaning to revist this Class and re work it, just have not had the time.

Mario,

I agree!

Thanks for the AS2 examples.</description>
		<content:encoded><![CDATA[<p>Mike,</p>
<p>Thanks for that tip.</p>
<p>I&#8217;ve been meaning to revist this Class and re work it, just have not had the time.</p>
<p>Mario,</p>
<p>I agree!</p>
<p>Thanks for the AS2 examples.</p>
]]></content:encoded>
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		<title>By: Mario Klingemann</title>
		<link>http://www.blog.noponies.com/2008/03/actionscript-3-marching-ants-selection-marquee/comment-page-1/#comment-1612</link>
		<dc:creator>Mario Klingemann</dc:creator>
		<pubDate>Thu, 31 Jul 2008 16:50:26 +0000</pubDate>
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		<description>In case you are looking for an AS2 version you can check my solution from 2005: http://www.quasimondo.com/archives/000571.php

And here is another one for custom paths:
http://www.quasimondo.com/archives/000573.php

BTW - you can save a lot of performance but not redrawing that rectangle upon every frame but simply animating the bitmap fill.</description>
		<content:encoded><![CDATA[<p>In case you are looking for an AS2 version you can check my solution from 2005: <a href="http://www.quasimondo.com/archives/000571.php" rel="nofollow">http://www.quasimondo.com/archives/000571.php</a></p>
<p>And here is another one for custom paths:<br />
<a href="http://www.quasimondo.com/archives/000573.php" rel="nofollow">http://www.quasimondo.com/archives/000573.php</a></p>
<p>BTW &#8211; you can save a lot of performance but not redrawing that rectangle upon every frame but simply animating the bitmap fill.</p>
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		<title>By: Mike J</title>
		<link>http://www.blog.noponies.com/2008/03/actionscript-3-marching-ants-selection-marquee/comment-page-1/#comment-1611</link>
		<dc:creator>Mike J</dc:creator>
		<pubDate>Thu, 31 Jul 2008 15:54:04 +0000</pubDate>
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		<description>And in the sample above, just update the offset in your animation loop by a desired amount. =)</description>
		<content:encoded><![CDATA[<p>And in the sample above, just update the offset in your animation loop by a desired amount. =)</p>
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